Job Openings
Written by Jesse Strachman   
Saturday, 31 December 2005

Job OpeningsClick on one of the job titles below for a description of what it entails. If you'd like to join the project, This e-mail address is being protected from spam bots, you need JavaScript enabled to view it with the title of the e-mail corresponding to the job. Attach any relevant material you would like.

2D Portrait Designer (2)
The portraits you see in the tech demo and in the M1 release are done by skilled digital portrait artists. We desperately need help finishing up the portrait art for the rest of the NPCs, or we will have to release without them. We need lots of artists because there are hundreds of NPCs in the game, and each of the portraits should be either unique or modified from each other enough so that they don't look like copies.

World Builders (3)
We need several more world builders who are familiar with the Siege Editor and can build zones according to topographical diagrams. The land of Britannia is vast, and requires a great deal of attention.

3d Modeler (1)
There are a lot of miscellaneous tasks that need to be finished. We're going to need various small items, gargoyle tools, and a balloon! Need someone with fairly strong modeling and texturing skills. These models are LOW POLY. Time spent on this will be done in fits and starts as we discover things that need attention.

Contact us at our forums if you are interested in any of the above positions.

 
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The Ultima 6 Project is a fan-built mod for the Dungeon SiegeTM game.
Dungeon SiegeTM was developed by Gas Powered Games® and published by MicrosoftTM.
Ultima® and Ultima VI: The False ProphetTM was developed by Origin SystemsTM, 1990 a division of Electronic ArtsTM.

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