Development Journal: February 23, 2006
Written by Niko Makela   
Thursday, 23 February 2006

Well, I've been busy at this but having learned some tricks I have started again and again. This is really doing things the hard way.. But what the hell, it is all good training. Here's base gargoyle so far. It should be only matter of texturing any more. Paint paint paint. Fun :)

Also except a tutorial on mapping/texturing in Gmax here soon. Oh and note that these pics are from paint program and Gmax, not Dungeon Siege.. and these are with 512x512 pixel texture-maps.. final will be half that(game requirement, sorry), so less detail. But you almost never see them this close up anyway. More progress to come later.

 
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The Ultima 6 Project is a fan-built mod for the Dungeon SiegeTM game.
Dungeon SiegeTM was developed by Gas Powered Games® and published by MicrosoftTM.
Ultima® and Ultima VI: The False ProphetTM was developed by Origin SystemsTM, 1990 a division of Electronic ArtsTM.

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