The Ultima 6 Project is a retelling of Origin Systems'TM classic 1990 RPG Ultima VI: The False Prophet implemented as a Mod, or Siegelet, for the Dungeon Siege game engine.

 
U6 Profile: WyrdWeb
Written by Matt Hutaff   
Monday, 25 June 2007

Wyrdweb has been with the Ultima 6 Project for six months, bringing to life the hundreds of people in Britannia, each with their own lives and dreams.

To learn more about her committment to populating Britannia with real and multi-faceted citizens, visit her new profile.

 
U6 Project M3 Released!
Written by Jesse Strachman   
Monday, 04 June 2007
It is with much pleasure that I announce the release of Team Archon's next milestone of the Ultima 6 Project, Milestone 3 for Dungeon Siege 1 (PC and Mac).   Some things to look forward to in this release:
Read more...
 
U6 Profile: Riptzen
Written by Jesse Strachman   
Wednesday, 03 January 2007

Riptzen has been with the team almost as long as anyone. If you've toured any of the dungeons included in M1 and M2, you've seen his work first-hand, and you know how invaluable he is to the team. When asked what he wanted us to say about him, he replied, with typical modesty, "I'm Canadian. I do maps. And I like it."

We've profiled some of his amazing world-building skills in our new WB Development section. To see a cross-section of his development, visit his new profile.

 
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The Ultima 6 Project is a fan-built mod for the Dungeon SiegeTM game.
Dungeon SiegeTM was developed by Gas Powered Games® and published by MicrosoftTM.
Ultima® and Ultima VI: The False ProphetTM was developed by Origin SystemsTM, 1990 a division of Electronic ArtsTM.

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