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The Ultima 6 Project is a retelling of Origin Systems'TM classic 1990 RPG Ultima VI: The False Prophet implemented as a Mod, or Siegelet, for the Dungeon Siege game engine.
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Written by Niko Makela
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Monday, 17 May 2010 |
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Ultima 6 Project is nearing 1.0 release. I'm happy to say 3D development for 1.0 (for my part at least) ended in April 2010 and after that I've only worked on 2D potraits.
Now, to whet your appetite, I have compiled a video of some 3D content I did for U6P. Can't show all - this is way too long a reel, already. Clips are screen-captured from SiegeMax(gMax deriative) preview-window, not from game. Play the game to see these at their best and in context.
See it in HD at Vimeo or with more background info at my CG Learning Blog.
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Read more...
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Written by Aletys
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Monday, 19 April 2010 |
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It is with much pleasure that we announce the release of the Beta 3 Release of Team Archon's Ultima 6 Project, for Dungeon Siege 1 (PC and Mac). Some things to look forward to in this release:
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Many bug fixes have been implemented since the Beta 2 release.
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Those players with proclivities to the dark side can now follow an "evil path".
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Additional enhancements have been made to the map and journal systems, and the Compendium is now complete.
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Performance improvements have been implemented.
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It should be noted that anyone using a previous version will have to uninstall it prior to installing the Beta 3 Release, and start a new game.
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Read more...
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Written by Aletys
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Sunday, 24 January 2010 |
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It is with much pleasure that we announce the release of the Beta 2 Release of Team Archon's Ultima 6 Project, for Dungeon Siege 1 (PC and Mac). Some things to look forward to in this release:
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Many bug fixes have been implemented since the Milestone 8 (Beta 1) release.
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Weapon and armor restrictions have now been applied, by class.
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The entire world is complete, and ready for players to explore.
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All NPC's are in place, and all the quests have been implemented.
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Those players with proclivities to the dark side can now follow an “evil path”.
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Hydras are now in game, and should pose a nasty surprise to unwary travelers.
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Additional enhancements have been made to the map and journal systems, and the Compendium is now nearly complete.
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Minor performance improvements have been implemented.
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It should be noted that anyone using a previous version will have to uninstall it prior to installing the Beta 2 Release, and start a new game.
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